Peek Into the Podium: Anthony Gibbs

This time, we have the First Place player of our first Tournament, Anthony Gibbs. Like the last two players, I’ve only ever known Anthony to play Cygnar, and it shows. He’s a master of the faction, and the reason I have to find a Sloan answer in Cryx every tournament! Enjoy!

 

My list pair is intended to bring two of Cygnar’s strengths to bear—guns and lightning. I’m really pleased at where the faction is in terms of list variety—all of our themes and many of our ‘casters are viable competitively—so I have felt much more stress about how to choose from several great options rather than angst at a lack of options.

I’m pairing Sloan 1 and Stryker 2, as I think they compliment each other very well and are particularly effective at addressing many of the questions out there in the meta. Here are the lists and my thoughts on them:

Theme: Sons of the Tempest

Sloan 1
– Reinholdt
– Hunter
– Hunter
– Hunter
– Hunter
– Hunter
Arlan Strangewayes
Gun Mage Captain Adept
Gun Mage Captain Adept
Arcane Tempest Rifleman
Arcane Tempest Rifleman
Black 13th Gun Mage Squad
Arcane Tempest Pistoleers
 – Officer
Arcane Tempest Pistoleers
– Officer

The goal of the list is to shoot stuff dead (no surprise), but there are some aspects I particularly like. For a while, Sons of the Tempest was the only way to get Shadow Fire shots in theme with Sloan. While Taryn di la Rovisi is now legal in others, that’s not strictly true, but GMCAs have a higher RAT and 4 more inches of range on Taryn, so they’re still the best method of delivering Shadow Fires. This along with the Thunderbolt shots of the Pistoleers can give opponents fits trying to keep their ‘caster or other key pieces safe from Sloan and her battlegroup.

The list as built has a redundancy of magic weapons, stealth mitigation, cloud mitigation, and high defense mitigation (due to Guided Fire). I haven’t found another ranged-centric list that can provide all of these benefits. The ranged output has only a few counters—extremely high armor skew, hard LOS mitigation through terrain (forests and buildings) or Witch Coven feat, Nyss Sorceress and Countermeasures shenanigans, or Submerge with Wrong Eye/Snapjaw.

One final note: The recent changes to Sons of the Tempest have greatly increased this list’s ability to play scenario aggressively. Now that the Black 13th and Pistoleers like getting up in gunfighter range, I feel like I can be more aggressive about pushing into zones with my army. Before, I would try to not lose to scenario as I attritioned the opposing army (or killed the ‘caster); now I feel that I can push the scenario issue in some matchups, which is very welcome.

Theme: Storm Division

Stryker 2
-Squire
-Ol’ Rowdy
-Lancer|
Stormblade Captain
Rhupert Carvolo
Stormsmith Stormcallers
Storm Lances (max)
Storm Lances (max)
Stormblade Infantry
– Officer and Standard
Stormblade Infantry
– Officer and Standard

The main idea when building this list was to answer Sloan’s problems against a high armor skew or lists that are very resilient to shooting (think a billion shield guarding servitors backed up by Decel). With Deceleration of my own, plus Iron Zeal on the Stormblades, this list can usually get up the field and make contact without taking too many losses along the way. The challenges I’ve had have been auto-point effects like corrosion AOEs and Strider Deathstalkers, so I’m a little cautious dropping it into lists with a lot of those types of answers.

This list has speed (13” charging threat on the Storm Lances), MAT fixing (Positive Charge plus cavalry charges at 3 dice), and hitting power (with Positive Charge near, everyone hits like a truck). Additionally, the feat can either be used to dig very deep after first contact, or I can run and feat to get that extra threat extension (e.g., the cavalry can run 16”, then go 3” with feat and make a melee attack with their 2” reach). The Stormblade Captain gives Tactician, so much of the time, my troops can move through one another as needed. Rhupert provides pathfinder for one squad (which is usually sufficient), or provides concealment to Storm Lances bringing their DEF up to 15 against most shooting/magic. Rhupert also can give pathfinder to Stryker on that turn when I need to go all out.

Subtle point to the list: I have been including Stormcallers to have magic weapons that ignore stealth, concealment, and cover. This helps scalpel out Machine Wraiths, Gremlin Swarms, etc., but it is not ideal. Incorporeal models are still a problem for this list, particularly as I want to push scenario very aggressively. Accordingly, I’m still testing whether or not I can practice the Grymkin matchup enough to give Stryker a decent chance or if I need to lean on Sloan and learn to play around the Crabbits. Jury is still very much out on that one.

Thanks for reading! I’m looking forward to seeing you at future Brawltimore events. I’m always looking to dojo new lists and talk shop.

Bookmark the permalink.