Peek Into the Podium: Justin Du

Justin Du took second place in the second tournament, held in December. I’ve known him to play Khador, Mercs and Protectorate, all to a very high level. He knows the game and how to play it, in addition to being a top notch person. Here’s his take on his protectorate list!

I’ve been playing Warmachine for about 4 years now; and have finally found my home in Protectorate this last year or so that I’ve been playing them. I believe the faction has a lot of strengths esp. in the team environment as they are able to ask some unique and interesting questions behind their already frighteningly strong denial play, a deep stable of playable casters, and all around well balanced stats and abilities. These are the two lists that I’ve been practicing for ATC and subsequently took to the second Brawltimore event this year.

Theme: Faithful Masses

Harbinger +24

– Hierophant 3

– Devout 9

– Crusader 10

– Guardian 15

Allegiant of the Order of the Fist 3

Allegiant of the Order of the Fist 3

The Covenant of Menoth 4

High Paladin Dartan Vilmon 6(0)

Wrack 1

Rhupert Carvolo, Piper of Ord 4

Vassal Mechanik 1

Champion of the Order of the Wall 8

Choir of Menoth (min) 4

Idrian Skirmishers 15

– Idrian Skirmisher Chieftain and Guide 5

Horgenhold Forge Guard

– Attendant Priest

Harbinger’s main game is around her ability Martyrdom and that coupled with the pieces in this list makes her a scenario monster in SR17. Once you’ve positioned your models (carefully), all you’re doing is creating situations where you clear zones/flags/objectives to score and/or deny your opponent their point. She easily takes a game to turn 7 with a scenario advantage. She does have several weaknesses however you build her though: 1. large volume of attacks 2. grievous wounds or healing denial and 3. consistent tech that ignores her defenses (eg. sprays). What Harbinger wants to have access to are the Allegiant of the Order of the Fist (Monks), a fast moving jam unit with good output (eg. Flamebringers), hard hitting weaponmasters to follow up, a small but tailored jack suite, shield guards, cover, and support to further her denial game. I consider Mike Puryear’s Harbinger list from the WTC as a perfect template for her before Faithful Masses (FM) was released. The real dilemma when designing this list (credit to John DeMaris for the Forge Guard) was the fact that Faithful Masses didn’t really have the best options for infantry units for her. You’re making due with Idrians (which is a statement in it of itself), and you have to use your Merc unit option for some weaponmasters. The list does give give Harbinger all the options she wants though given those concessions. Harbinger is a highly interactive caster; there are constantly decisions to make and you must always be cognizant of how your opponent is planning to deal with the puzzle you present them.

Theme: Exemplar Interdiction

Testament of Menoth +27

– Revenger 10

– Revenger 10

– Devout 9

Vassal Mechanik 1

Wrack 1

Exemplar Warder Elias Gade 5 (0)

Exemplar Errants 16

– Officer and Standard 4

Exemplar Errants 16

– Officer and Standard 4
Knights Exemplar 9
– Knights Exemplar Officer 5 (0)
Knights Exemplar 9
– Knights Exemplar Officer 5 (0)
Knights Exemplar 9
Choir of Menoth (min) 4
Testament’s main game plan is his recursion spell: Raise the Dead; which may be one of the most efficient spells for what it does in the game. Coupled with some very interesting rules and spells on top of that; Testament asks one of the most egregiously powerful attrition questions in the game. Some interesting points to note is that he does have a RFP spell and he does have a soul denial ability. With almost any recursion list, the main weakness here is remove from play. However, his game plan is not entirely dead here – this is a surprisingly fast list and can get to places with his feat that no other caster in Menoth can really get to. In my view, the main weaknesses to Exemplar Interdiction as a theme are the limited amount of pathfinder options (outside of Battle Driven and Elias) and the terrible defensive stats of their models (a trade you’re making for their offensive output). There are several casters that solve these issues in Menoth and one of them is definitely Testament.

This list pairing was chosen for ATC in hopes of being able to dodge a single list in a player that has both RFP ANDGrievous Wounds. If they don’t, they are likely going to facing a hard question. The other option that this pairing presents is that in the WTC format this will force answers when dropped early and may dig out some bad matchups of other teammates later on in the pairing process. The weaknesses to this pairing are generally: Cygnar (for the most part any list with a large amount of Electro-leaps), Grymkin (with access to Dark Menagerie and their Arcana suite), the Tharn theme from Circle in a heavy infantry skew. Of course, you have a game into your weaknesses as long as you are aware of possible counter plays; given the scenario and terrain you can outplay to win but those are generally the silver bullets to this pairing.

While I believe this pairing is the strongest pairing I can bring for my team in a team event; for individual events I would suggest playing other casters. All of Menoth’s themes are exciting and other competitive casters in the faction include EVERYONE else, except of in my opinion – Durst, Reznik 1, Feora 2 and 3 (and I know people will disagree with me on these).

Overall, I’m very satisfied and happy with these lists; both are a joy to play and analyze. They exemplify what I believe should be Menoth’s premier playstyle in which they dictate the engagements for Scenario and Attrition. You can find me at the upcoming Brawltimore events and local tournaments and I’m always happy to talk shop, dojo, and get proven wrong about Durst, F2, F3, and Reznik1.
Cheers!

 

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